Beorning Chiefdom

DIFFICULTY FACTOR: n/a

CULTURE (SUBCULTURES): Northmen (Beornings, Woodmen)

CHIEF CITIES: Oldford

Although nominally part of the Kingdom of Dale for much of the early Fourth Age, the natural Beorning independence and wariness of outsiders eventually led to them forming their own small chiefdom. They are not many, but they are a race of strong if not advanced warriors, and utterly opposed to the Ways of Darkness. The Woodmen, friends of the Beornings, have also allied themselves under the Beorning Chiefdom.

STRENGTHS: Large, strong warriors with good morale.

WEAKNESSES: Few troop types. Unable to build engines of war.

GAMEPLAY TIPS: The Beorning Chiefdom is not a playable faction.